The 2475 Red Sector Games have arrived. And with it the spectacle of lights, sights, sounds, death, and mayhem. The Grand Prize? Not money, but something far more valuable: Information of any kind. And maybe a healthy dose of blood-stained glory...
Knee deep in the lawless and brutal depths of the undercity, McKenna enrolls into The Red Sector Games, the most coveted illegal broadcasting of festivities in the Solar System. Hosted by the legendary information broker, Hasker, the winner of The Games shall be awarded any piece of information, even that which Hasker has deemed blacklisted. The prize is enough to generate thousands to compete.
McKenna is aided by The Mad Black Hatter, a notorious hacker and the foster-daughter of Hasker. Also at his side is the sociopathic Automated Infantry bot, Humphries, recently awakened by McKenna by accident after hundreds of years. And lastly, Detective Dill Roberts, McKenna's apprehensive but loyal Interpol partner.
Together, they will enter three challenges. Sol-Fate, a high stakes card game reserved only for the wealthiest and charmfully witty. Warp-One, a race of speed demons utilizing blisteringly fast and unstable warp bikes. And lastly, the martian himself will enter the Red Fields, an evolving deathmatch that only leaves one winner of the dozens entered.
Little does the team know, each of their hidden pasts has followed them down into the undercity, and may cost them their victories, if not their lives. McKenna is one step closer to finding the identity of the Commander, but can he survive The Games? Find out in The Bloodlust.
About the Author: R.L.M. Sanchez is an American author making his science fiction debut with the Virion series. For one growing up around science fiction, new stories amongst the stars are his passion. He is an amateur adventurist and historian taking a keen interest in military history. Whenever he puts the pen down, you will often hear of his adventures in challenging museums and the embarking on the trials and tribulations of a good RPG.