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Software Architecture in Practice

Software Architecture in Practice

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The Definitive, Practical, Proven Guide to Architecting Modern Software--Fully Updated with New Content on Mobility, the Cloud, Energy Management, DevOps, Quantum Computing, and More

Updated with eleven new chapters, Software Architecture in Practice, Fourth Edition, thoroughly explains what software architecture is, why it's important, and how to design, instantiate, analyze, evolve, and manage it in disciplined and effective ways.

Three renowned software architects cover the entire lifecycle, presenting practical guidance, expert methods, and tested models for use in any project, no matter how complex. You'll learn how to use architecture to address accelerating growth in requirements, system size, and abstraction, and to manage emergent quality attributes as systems are dynamically combined in new ways.

With insights for utilizing architecture to optimize key quality attributes--including performance, modifiability, security, availability, interoperability, testability, usability, deployability, and more--this guide explains how to manage and refine existing architectures, transform them to solve new problems, and build reusable architectures that become strategic business assets.

  • Discover how architecture in uences (and is influenced by) technical environments, project lifecycles, business profiles, and your own practices
  • Leverage proven patterns, interfaces, and practices for optimizing quality through architecture
  • Architect for mobility, the cloud, machine learning, and quantum computing
  • Design for increasingly crucial attributes such as energy efficiency and safety
  • Scale systems by discovering architecturally significant influences, using DevOps and deployment pipelines, and managing architecture debt
  • Understand architecture's role in the organization, so you can deliver more value
Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
About the Author: Len Bass, an award-winning author and lecturer, has more than 50 years of advanced software experience, including 25 years at Carnegie Mellon University's (CMU) Software Engineering Institute (SEI). He now teaches DevOps as an adjunct faculty member at CMU.

Dr. Paul Clements, VP of Customer Success with BigLever Software, helps organizations gain value from Product Line Engineering (PLE). As senior member of technical staff at SEI, he led advanced projects in PLE and software architecture.

Rick Kazman is Professor, University of Hawaii, and Visiting Researcher at SEI. His interests include software architecture, visualization, design, analysis, and economics. He co-created influential architecture analysis methods and tools, including SAAM, ATAM, CBAM, Dali, and Titan.

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About the Book

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture--how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization's business strategy.

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization's business profile, and the architect's professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy--with an entire chapter devoted to each attribute--and broadened their treatment of architectural patterns.

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

Totally new material covers

  • Contexts of software architecture: technical, project, business, and professional
  • Architecture competence: what this means both for individuals and organizations
  • The origins of business goals and how this affects architecture
  • Architecturally significant requirements, and how to determine them
  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development
  • Architecture and current technologies, such as the cloud, social networks, and end-user devices

About the Author: Len Bass is a Senior Principal Researcher at National ICT Australia Ltd (NICTA). He joined NICTA in 2011 after twenty-five years at the Software Engineering Institute (SEI) at Carnegie Mellon University. He is the coauthor of two award-winning books in software architecture, including Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011), as well as several other books and numerous papers in computer science and software engineering on a wide range of topics. Len has almost fifty years' experience in software development and research in multiple domains, such as scientific analysis systems, embedded systems, and information systems.

Paul Clements is the Vice President of Customer Success at BigLever Software, Inc., where he works to spread the adoption of systems and software product line engineering. Prior to this position, he was Senior Member of the Technical Staff at the SEI, where, for 17 years, he lead or co-lead projects in software product line engineering and software architecture documentation and analysis. Other books Paul has coauthored include Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011) and Evaluating Software Architectures: Methods and Case Studies, (Addison-Wesley, 2002), and Software Product Lines: Practices and Patterns (Addison-Wesley, 2002). In addition, he has also published dozens of papers in software engineering reflecting his long-standing interest in the design and specification of challenging software systems. Paul was a founding member of the IFIP WG2.10 Working Group on Software Architecture.

Rick Kazman is a Professor at the University of Hawaii and a Visiting Scientist (and former Senior Member of the Technical Staff) at the SEI. He is a coauthor of Evaluating Software Architectures: Methods and Case Studies, (Addison-Wesley, 2002). Rick's primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. He is also interested in human-computer interaction and information retrieval. Rick was one of the creators of several highly influential methods and tools for architecture analysis, including the SAAM (Software Architecture Analysis Method), the ATAM (Architecture Tradeoff Analysis Method), the CBAM (Cost-Benefit Analysis Method), and the Dali architecture reverse engineering tool.


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Product Details
  • ISBN-13: 9780321815736
  • Publisher: Addison-Wesley Professional
  • Publisher Imprint: Addison-Wesley Professional
  • Depth: 44
  • Height: 231 mm
  • No of Pages: 624
  • Series Title: SEI Software Engineering
  • Weight: 1042 gr
  • ISBN-10: 0321815734
  • Publisher Date: 25 Sep 2012
  • Binding: Hardback
  • Edition: 3
  • Language: English
  • Returnable: Y
  • Spine Width: 38 mm
  • Width: 155 mm


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