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Programming Arduino: Getting Started with Sketches: Getting Started With Sketches

Programming Arduino: Getting Started with Sketches: Getting Started With Sketches

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An up-to-date Arduino programming guide--no prior programming experience required!

This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts through simple language and clear instruction. Programming Arduino(R) Getting Started with Sketches, Third Edition features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as is or modified to suit your needs. You will also get all new coverage of using Arduino as a framework for programming other popular boards.

  • Configure your Arduino and start writing sketches
  • Understand the basics of C language and the Arduino IDE
  • Add functions, arrays, and strings to your sketches
  • Set up Arduino's digital and analog I/O
  • Use Arduino-compatible boards including ESP32, Pico, and micro: bit
  • Work with built-in and custom Arduino libraries
  • Write sketches that store data in EPROM or flash memory
  • Interface with a wide range of displays, including LCDs
  • Connect to the Internet and configure Arduino as a web server
  • Develop interesting and useful programs for the Internet of Things

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About the Book

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.


Program Arduino with ease!

This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino: Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino's modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required!

- Understand Arduino hardware fundamentals
- Set up the software, power up your Arduino, and start uploading sketches
- Learn C language basics
- Add functions, arrays, and strings to your sketches
- Program Arduino's digital and analog inputs and outputs
- Use functions from the standard Arduino library
- Write sketches that can store data
- Interface with displays, including OLEDs and LCDs
- Connect to the Internet and configure Arduino as a Web server
- Develop interesting programs for the Internet of Things
- Write your own Arduino libraries and use object-oriented programming methods


About the Author: Simon Monk has a degree in cybernetics and computer science and a Ph.D. in software engineering. He is the author of numerous books, including Programming the Raspberry Pi: Getting Started Python, 30 Arduino Projects for the Evil Genius, Hacking Electronics, and Fritzing for Inventors. Simon also runs the website monkmakes.com, which features his own products.


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Product Details
  • ISBN-13: 9781259641633
  • Publisher: McGraw-Hill Education Tab
  • Publisher Imprint: McGraw-Hill Education Tab
  • Depth: 13
  • Height: 226 mm
  • No of Pages: 192
  • Series Title: Tab
  • Sub Title: Getting Started With Sketches
  • Width: 150 mm
  • ISBN-10: 1259641635
  • Publisher Date: 09 Jun 2016
  • Binding: Paperback
  • Edition: 2
  • Language: English
  • Returnable: Y
  • Spine Width: 13 mm
  • Weight: 249 gr


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