About the Book
Syllabus Multimedia and Animation - [CCS352] UNIT IINTRODUCTION TO MULTIMEDIA Definitions, Elements, Multimedia Hardware and Software, Distributed multimedia systems, Challenges : security, sharing / distribution, storage, retrieval, processing, computing. Multimedia metadata, Multimedia databases, Hypermedia, Multimedia Learning. (Chapter - 1) UNIT II MULTIMEDIA FILE FORMATS AND STANDARDS File formats - Text, Image file formats, Graphic and animation file formats, Digital audio and Video file formats, Color in image and video, Color Models. Multimedia data and file formats for the web. (Chapter - 2) UNIT III MULTIMEDIA AUTHORING Authoring metaphors, Tools Features and Types : Card and Page Based Tools, Icon and Object Based Tools, Time Based Tools, Cross Platform Authoring Tools, Editing Tools, Painting and Drawing Tools, 3D Modeling and Animation Tools, Image Editing Tools, audio Editing Tools, Digital Movie Tools, Creating interactive presentations, virtual learning, simulations. (Chapter - 3) UNIT IVANIMATION Principles of animation : staging, squash and stretch, timing, onion skinning, secondary action, 2D, 2 1â„2 D, and 3D animation, Animation techniques : Keyframe, Morphing, Inverse Kinematics, Hand Drawn, Character rigging, vector animation, stop motion, motion graphics, Fluid Simulation, skeletal animation, skinning Virtual Reality, Augmented Reality. (Chapter - 4) UNIT VMULTIMEDIA APPLICATIONS Multimedia Big data computing, social networks, smart phones, surveillance, Analytics, Multimedia Cloud Computing, Multimedia streaming cloud, media on demand, security and forensics, Online social networking, multimedia ontology, Content based retrieval from digital libraries. (Chapter - 5)