Mirrah Al-Badaar, the jewel of the desert, city of a thousand splendours, yours to carouse through while Badar serenely watches from up high, to wonder at its marvels while surrounded by the glorious glow of badajal...But a distant, confused memory now. Or was it ever so? You are in so much pain, so much agony, so much...anger...towards what? Whom?
Let your mind attain haruk, yes, and pray: pray for wisdom, pray for strength, pray for the grace of Abau-Samia, and pray that you will have your revenge.
In How the Spider Ate the Moon, you play as someone bereft of who they are, for something terrible has been wrought upon them. It is down to you, the player, to undo this wrong, seek out the reason for it, find out who you are, and decide the fate of Mirrah in the process.
To achieve these trivialities, you will need to explore the very same Mirrah, a mythical city-state at the heart of the Sahraan desert: there will be friends and foes, trials and tribulations, wonders to gape at, and horrors to cower from.
You will need to make many decisions and follow many paths, in classic gamebook style -yet with a few 'videogamey' twists, such as a tutorial to guide you, action sections to entice you, and checkpoints to aid you.
Will you succeed? What fate will befall your nameless protagonist, and all that surrounds them? Valid questions indeed, but how should I know? The answer lies within your hands: grasp this book and choose what is to be!
Here are some tasty tidbits from the bowels of this book to further pique your interest: 'You reach a chamber of ice and anger: at its centre, a mighty kah with a disnan shape and burning eyes, frozen chains enveloping its restrained form.
"So you arrive ahalmuk: with the tools I provided here you are." The roar of the hearth its voice, "You are the ahfti: set me free. I'll pledge allegiance to Sarkhati: as before during the Harab ial Jan. Only I remain: the mightiest."'
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'Your strength suffices to welcome it back, and once more you flow through the forbidden steps of the Mahaw al Raakti, where only sajidi may thread.
Jarafan does not reproach, but instead assists; together, you sharpen a most potent weapon.'
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'Otherwise your uncanny insight guides you between the shadows until you're upon the unfortunate: a quick blow to the head and he's deep in troubled rest.
Let's see...a storeroom, specialising in explosively unstable items. But a spark and it'll produce a nice EXIT when the time is right! You wisely drag the...victim a safe distance away before backtracking.'
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You want more? An excellente choice: please, do not let me keep you; may your journey be...interesting. Kind Regards, The Author