About the Book
Fascination. The game of lights, the house of lights... it's electronic BINGO in lights. Come on in and join us... sit in and WIN ! There's a winner in EVERY game... and a prize to EVERY winner ! Don't pass it by... give it a try !!! Dating back to the late 1920's, and making a grand debut at the 1933 Chicago World's Fair, the Fascination game started appearing on the shore point amusement Boardwalks, and in Amusement Parks across the nation. Originally operated as a gambling game, and widely mafia controlled, "Fascination", became just as the name describes; a fascination to the patrons, and a study in human nature. This book follows the extraordinary lifetime events of one man's dream and obsession with Fascination. It explores the numerous, and varied evolutions of the Iconic Boardwalk Fascination game, including the types of people who patronized, and/or operated this favorite amongst family generations, which became a tradition, delighting millions of people for eighty years. But can a life longs dedication to an amusement game, be more then an obsession... and actually become a way of life ? Fun, Dreams, Fantasy, Dedication, and a mix of injustice.... Where the real world collides with dreams and illusion.... Fascination....
About the Author: Randy Senna, has been an Icon on the New Jersey Amusement boardwalks for 50 years. He spent his childhood summers exclusively on the Boardwalks in the shore resorts of NJ. There, through the formation years, he developed a love for the games and the fun days of summer, which would drive his entire life. Age 13, received a genius rating in abstract reasoning and industrial design, by special PHD certified testing. Age 15, extraordinary skills as a games technician had already become well know, among long time Amusement Business operators on the Boardwalks in NJ. Age 16, after being genius rated in Electrical/Electronic design, to the 99th percent level in the entire United States, by the armed forces I.Q. aptitude test, an unsolicited offer to work on the United States Space program for NASA was turned down by Randy. Age 17, turned down an offer to become a professional Jai Alai player both in Dania Fl., & Milford Conn. Age 18, owned and operated his first large format group game business, on the Boardwalk in NJ. Age of 24, owned 3 separate major games, on the Boardwalk in NJ. Age of 25, became a superstar and widely recognized icon on Main Street U.S.A., at the Magic Kingdom, at Walt Disney World, in Lake Buena Vista, Fl. Age 27, while still retaining ties with Disney, returned to the NJ Boardwalks, and took over a major group entertainment game operation, where he quickly became a well know celebrity amongst Boardwalk patrons. Age 31, in effort to clone himself so as to relieve the strain of his work load with daily operations, designed and created the world's 1st and only interactive artificial intelligent, audio-animatronics character in his own image. Age 34, holder of two United States Patents. Age 38, had created the world's first, large scale, hands on, Amusement Games Museum, recreating the experiences of his beloved youth on the NJ Amusement Boardwalks. Age 40, became a champion for the civil rights of the common man citizen, in an ongoing battle against corrupt city and State officials, which even required F.B.I. involvement. Age 45, became the subject in a feature full length documentary film, focused upon his life and dedication to the long time Amusement game known as "Fascination". Age 46, became a film producer. Age 47, became responsible for a precedence unanimous decision by the Supreme Court in NJ. Age 49, created a lifetime experience, through a living museum known as "Randyland" Age 50, has become an author.