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Computer Graphics With Virtual Reality Systems, 2Nd Ed

Computer Graphics With Virtual Reality Systems, 2Nd Ed

          
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About the Book

Computer Graphics with Virtual Reality Systems is a comprehensive book for students of computer science, engineering and information technology. The book is a must-have for students, professionals and practitioners interested in understanding object design and visualization, transformation, modeling and animation of real world. Besides, the book is also useful to students of diploma courses and vocational courses at open universities, distance education universities in graphics and animation. Scholars and practitioners, studying computer graphics, image analysis and multimedia courses, can also find the book very helpful. The book in its second edition is improved with in-depth discussion on various topics and inclusion of more solved examples; it explores more recent topics on virtual reality in greater depth. Besides its well-presented topics in computer graphics, the book focuses especially on virtual reality technology by presenting its concepts, techniques and implementation. Concepts in the book have been explored from theoretical, mathematical and programming perspectives to present topics from elementary object design to the most advanced animation and virtual reality systems. The algorithmic and programming approach for core concepts on Graphics, Animation and Virtual Realityusing VRML, Java 3D and OpenGL make it attractive for the readers.

About the Author

RAJESH K. MAURYA, M.Phil., M.Tech., MCA and M.Sc., is assistant professor at Navinchandra Mehta Institute of Technology and Development, Mumbai. He has rich experience in teaching the subject at various colleges affiliated to the University of Mumbai. His areas of active research include Image Processing, Intelligent Systems and Multimedia Systems.



Table of Contents:
Introduction to Computer Graphics and Display Systems Scan-Conversion of Graphics Output Primitives Curve Generation Area Filling and Solid Area Scan-Conversion Two-Dimensional Transformation Two-Dimensional Viewing and Clipping Surface Generation Visible and Hidden Surfaces Object-Rendering and Color Models Computer Animation Introduction to Virtual Reality Object Modeling and Computer Architecture for Virtual Reality Virtual Reality Programming and Applications


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Product Details
  • ISBN-13: 9788126550883
  • Publisher: Wiley India Pvt Ltd
  • Binding: Paperback
  • No of Pages: 628
  • ISBN-10: 8126550880
  • Publisher Date: 2014
  • Language: English

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