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Blender 3-Schulung durch Praxis: 3D lernen durch konkrete Projekte

Blender 3-Schulung durch Praxis: 3D lernen durch konkrete Projekte

          
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About the Book

Sie wollten schon immer 3D lernen, wussten aber nicht, wo Sie anfangen sollten? Dann sind Sie hier genau richtig. In diesem Kurs über das Erlernen von 3D mit Blender möchte ich Ihnen die Grundlagen der Software sowie die fortgeschrittenen Konzepte vorstellen, mit denen Sie einfache oder komplexe Projekte in aller Ruhe umsetzen können, und das alles durch Praxis. Im ersten Teil dieses Kurses werden wir die Benutzeroberfläche der Software und ihre Grundlagen kennenlernen. Dies wird der einzige theoretische Teil dieses Buches sein. Anschließend werden wir unser Lernen mit zahlreichen Workshops fortsetzen. Im ersten Workshop modellieren wir einen Humanoiden mit "Metaballs", dann modellieren wir ein Esszimmer und in der nächsten Übung ein komplettes Wohnzimmer, wir werden sehen, wie wir Texturen zu den Elementen unseres Wohnzimmers hinzufügen, eine Gelegenheit für uns, das Knotensystem von Blender zu entdecken, wir werden dann sehen, wie wir unser Wohnzimmer rendern, mit der Cycle-Engine und mit der Evee-Engine. Im nächsten Workshop lernen wir die Modifiers mit der Modellierung eines Glases kennen. Danach stoßen wir auf die längste und komplexeste Atelierarbeit des Buches: die Modellierung eines Sportwagens. Schließlich lernen wir die Grundlagen der Animation in einer kleinen Übung, in der wir Ihr Auto animieren werden. Das Buch ist auch in Farbe gedruckt, um das Lesen angenehmer und die Illustrationen besser lesbar zu machen.
Wie Sie sicher schon bemerkt haben, ist dieser Kurs sehr praxisorientiert. Jedes der TPs wurde sorgfältig konzipiert, um Ihnen neue Elemente in Ihrem Umgang mit Blender zu vermitteln. Es gibt also keine zwei TPs, bei denen der Modellierungsprozess identisch ist. Der Unterschied zwischen diesem Buch und seinen Konkurrenten ist sein praxisorientierter Ansatz. Viele Anfänger verlieren sich in Büchern, in denen ihnen vage Konzepte vermittelt werden, ohne dass sie wirklich wissen, wozu sie dienen können. Hier wird jedes Konzept, das Sie in diesem Buch lernen, bei der Umsetzung eines konkreten Projekts verwendet.
Ein weiterer Vorteil eines praxisorientierten Ansatzes ist, dass der Unterricht mehr Spaß macht, denn die zahlreichen Übungsaufgaben ermöglichen es Ihnen, Ihre eigenen, mit zunehmendem Fortschritt immer komplexeren Umsetzungen zu machen, und das Sehen Ihrer eigenen Umsetzungen wird Sie selbst motivieren, weiterzumachen.
Dann hoffe ich, dass Sie bereit sind, sich mir in diesem Blender-by-Practice-Kurs anzuschließen, denn ich selbst erwarte Sie bereits im ersten Kapitel


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Product Details
  • ISBN-13: 9798862612080
  • Publisher: Amazon Digital Services LLC - Kdp
  • Publisher Imprint: Independently Published
  • Height: 279 mm
  • No of Pages: 402
  • Spine Width: 21 mm
  • Weight: 926 gr
  • ISBN-10: 8862612087
  • Publisher Date: 26 Sep 2023
  • Binding: Paperback
  • Language: German
  • Returnable: N
  • Sub Title: 3D lernen durch konkrete Projekte
  • Width: 216 mm


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