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C# For Artists Art, Philosophy And Science Of Object-Oriented Programming With C#

C# For Artists Art, Philosophy And Science Of Object-Oriented Programming With C#

          
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About the Book

C# For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming  powers beyond ordinary introductory texts in its comprehensive coverage and audacious style. C# For Artists is the only book of its kind that succinctly addresses the art, philosophy, and science of C# .NET and object-oriented programming. Rick Miller presents material other authors shy away from or ignore completely. C# For Artists will help you smash through the barriers preventing you from mastering the complexities of object-oriented programming with C# and Microsoft’s .NET Framework. Start taming complexity now! Read C# For Artists today energize your programming skills for life! Supercharge your creative energy by recognizing and utilizing the power of the “flow” Learn a development cycle you can actually use at work Comprehensive programming project walk-through shows you how to apply the development cycle Project Approach Strategy helps you maintain programming project momentum C# Student Survival Guide helps you tackle any project thrown at you Apply real world programming techniques to produce professional code In-depth coverage of arrays eliminates their mystery? Create complex GUIs using System.Windows.Forms components Learn the secrets of thread programming to create multithreaded applications Master the complexities of generic collections and learn how to create generic methods Discover three object-oriented design principles that will greatly improve your software architectures Learn how to design with inheritance and composition to create flexible and reliable software Create well-behaved objects that can be used predictably and reliably in C# .Net applications Learn how to use MSBuild to manage large programming projects Create multitiered database applications with the help of Microsoft’s Enterprise Library Master the use of the singleton, factory, model-view-controller, and command software design patterns Reinforce your learning with the help of chapter learning objectives, skill-building exercises, suggested projects, and self-test questions Packed with numerous tables, lots of pictures, and tons of code examples over 7500 lines of code All code examples were compiled, executed, and tested before being used in the book to ensure quality And much, much, more...! “A refreshing approach to a complex topic. Thank you!” “The chapter on database access is worth the price alone...” “Nicely done. Your books are different from all the rest.” About the Author Rick Miller is a Senior Computer Scientist and Web Applications Architect for Science Applications International Corporation (SAIC), and an Assistant Professor at Northern Virginia Community College, Annandale Campus, where he teaches a variety of computer programming courses. Rick is the owner of Pulp Free Press and makes every effort to produce superior-quality programming textbooks. He’s written and published two other titles: C++ For Artists and Java For Artists.


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Product Details
  • ISBN-13: 9788184045901
  • Publisher: Shroff - Pulp Free Press
  • Publisher Imprint: Shroff - Pulp Free Press
  • Language: English
  • ISBN-10: 8184045905
  • Publisher Date: 2008
  • Binding: Paperback
  • No of Pages: 792

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