Philip A. Laplante

Philip A. Laplante

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3.
What Every Engineer Should Know about Practical CAD/CAM Applications
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5.
Image and Video Compression for Multimedia Engineering38 %
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6.
Software Engineering for Image Processing Systems54 %
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7.
What Every Engineer Should Know about Developing Real-Time Embedded Products8 % NR
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8.
What Every Engineer Should Know about Developing Real-Time Embedded Products6 % NR
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9.
What Every Engineer Should Know about Concurrent Engineering41 %
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10.
What Every Engineer Should Know about Data Communications38 %
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11.
Shape Classification and Analysis38 %
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12.
Antipatterns41 %
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14.
What Every Engineer Should Know about Microcomputer Software32 %
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16.
What Every Engineer Should Know about Patents38 %
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17.
What Every Engineer Should Know about Business Communication8 % NR
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18.
What Every Engineer Should Know about Business Communication7 % NR
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20.
Image Acquisition and Processing with LabVIEW4 % NR
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